![american conquest of the new world american conquest of the new world](https://cdn.staticneo.com/p/2003/1/american_conquest_image26.jpg)
![american conquest of the new world american conquest of the new world](https://www.gamespot.com/a/uploads/original/gamespot/images/2003/pc/americanconquest/2131406-0001.jpg)
The campaign mode covers most of the major European powers' conquest in North America which includes the Spanish, the British and the French as well as the counter-campaigns narrated from the viewpoint of the Native Americans who fought against them. Officers, standard bearers and military drummers are used to create military formations and to increase morale of the troops. Military units would suffer from low morale if the unit is in the vicinity of a mass slaughter of his side and may flee the battlefield. Players may also construct log cabins if playing for a European power where garrisoned units receive a bonus in its defense.Īnother feature of American Conquest is the morale factor. Similarly, an attacking army may also capture these garrisoned buildings by sending units into them and defeat its defenders in unseen hand-to-hand combat. The common economic and scientific buildings in American Conquest may also be garrisoned by either peasants or by regulars of the army. Forts and fortresses are central to the defense of any base and garrisoned troops will open fire on encroaching enemy units or wild animals. Upgrades which would boost the fighting capability as well as the training time of the army are also conducted at those buildings. If no peasants are sent into forts, stables or fortresses, no units may be trained.
AMERICAN CONQUEST OF THE NEW WORLD UPGRADE
Peasants are also now trained from dwellings and not from the town center the latter now having the role as a scientific upgrade building.Īmerican Conquest differs from Cossacks in that peasants are needed in the direct creation of military units. Further, the cost of buildings, soldiers and cannons would inflate with each successive one built. Food may be harvested from either a mill or by hunting wild animals with specialized units like the trapper or the buccaneer unit. Generally, wood and stone are used to construct buildings whereas the others are primarily used for creating and maintaining the army. The usual chain of activities involve building dwellings for your peasant workforce and to gather resources like wood, food, and gold, stone, coal and iron from mines which the player will have to construct at designated areas.
![american conquest of the new world american conquest of the new world](https://m.media-amazon.com/images/I/71Pi6YCCdEL._SL1446_.jpg)
While the difference between playing for the European factions and the Native Americans are discernible in terms of military strategy, the basics are the same. As in Cossacks, American Conquest allows the building of a base with which the player will conduct military and economic activities to prepare for victory in a scenario. American Conquest 's basic gameplay mechanics and economic factors are shared with the earlier GSC Game World title Cossacks: European Wars and its add-ons.